Rafaela Solís Game Designer Technical Designer

I take game ideas from paper to playable in Unity and Unreal Engine 5, and build the tools teams use to ship them.

Lead designer & product owner at Pentad Games Built the studio’s production toolkit 2nd place internationally, CurseForge Subnautica 2 Modding Contest (6,000+ downloads)

Open to summer 2027 internships · US / CA / EU

  1. A co-op cozy-horror comedy storekeeping game. Pentad Games

    Day Night Cycle Teaser Frame Capture

    A co-op cozy-horror comedy storekeeping game.

    Role
    Lead Designer, Lead Programmer, Product Owner
    Studio
    Pentad Games
    Type
    Studio project
    Team
    5–7 people
    Engine
    Unity 6, C#
    Duration
    Ongoing
    Year
    2026
    Platforms
    Windows, MacOS
    Status
    Early development, entering beta
  2. A dungeon crawler where you draw runes to attack, read by a neural network I trained on players' drawings. Pentad Games (formerly Vellum Games)

    A first-person dungeon corridor with a square drawing box in the center, a red rune stroke drawn over a creature, and a similarity percentage and spell name in the top-left corner

    A dungeon crawler where you draw runes to attack, read by a neural network I trained on players' drawings.

    Role
    Lead Designer, Lead Programmer
    Studio
    Pentad Games (formerly Vellum Games)
    Type
    Studio project
    Team
    Team of 5
    Engine
    Unity 6, C#, Python (TensorFlow, Keras)
    Duration
    3 Months
    Year
    2025
    Platforms
    Windows, Web, MacOS, Linux
    Status
    Demo, Development Paused
  3. Play as a seasoned exterminator in upstate New York, going into a job he will never forget. Solo project

    Rat Attack Character in Tutorial Area

    Play as a seasoned exterminator in upstate New York, going into a job he will never forget.

    Role
    Designer and programmer
    Type
    Solo project
    Team
    Solo
    Engine
    Unity, C#
    Duration
    3 months
    Year
    2025
    Platforms
    HTML5
    Status
    Prototype
  4. A third-person camera mod for Subnautica 2. Runner-up ($650) in CurseForge's Subnautica 2 Modding Contest, with 3,000+ downloads. Curseforge International Competition

    Winners Page Showcasing my mod winning 2nd place from community vote!

    A third-person camera mod for Subnautica 2. Runner-up ($650) in CurseForge's Subnautica 2 Modding Contest, with 3,000+ downloads.

    Role
    Designer and programmer
    Studio
    Curseforge International Competition
    Type
    Mod
    Team
    Solo
    Engine
    Unreal Engine 5 (UE4SS), C++ and Lua
    Duration
    June 2026
    Year
    2026
    Platforms
    Unreal Engine
    Status
    Released: 2nd place internationally, $650 prize
  5. Agile production tools for Pentad Games: a live kanban, art critiques, AI meeting notes and game builds, all embedded in self-hosted AFFiNE. Pentad Games

    Art critique page with the render on the left, a 3D model in the viewer below it, and the feedback discussion on the right

    Agile production tools for Pentad Games: a live kanban, art critiques, AI meeting notes and game builds, all embedded in self-hosted AFFiNE.

    Role
    Product Owner; designed and built the tools
    Studio
    Pentad Games
    Type
    Tool
    Engine
    Node.js, Docker, self-hosted AFFiNE, GitHub Actions, Python
    Duration
    Ongoing
    Year
    2025
    Status
    In use by the studio

More work 8 projects

ProjectContextRoleEngineYearLinks
Pentad Games (formerly Vellum Games)Designer, Engine ImplementerUnity 2022.3, C#2024
Solo projectDesigner and programmerUnity 2022.3, C#2025
Solo projectDesigner and programmerUnity 2022.3, C#2025
Solo projectDesigner and programmerUnreal Engine, Blueprints (Lyra framework)2025
Solo projectDesigner and programmerUnreal Engine, Blueprints2025
Class projectProgrammerOpenGL, C++2025
SoloDesigner, ProducerAdobe Illustrator, Adobe Photoshop2025
ToolDesigner & ProgrammerAstro, HTML2025