Rafaela Solís Game Designer Technical Designer
I take game ideas from paper to playable in Unity and Unreal Engine 5, and build the tools teams use to ship them.
Lead designer & product owner at Pentad Games Built the studio’s production toolkit 2nd place internationally, CurseForge Subnautica 2 Modding Contest (6,000+ downloads)
Open to summer 2027 internships · US / CA / EU
Featured work
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A co-op cozy-horror comedy storekeeping game. Pentad Games
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A dungeon crawler where you draw runes to attack, read by a neural network I trained on players' drawings. Pentad Games (formerly Vellum Games)
A dungeon crawler where you draw runes to attack, read by a neural network I trained on players' drawings.
- Role
- Lead Designer, Lead Programmer
- Studio
- Pentad Games (formerly Vellum Games)
- Type
- Studio project
- Team
- Team of 5
- Engine
- Unity 6, C#, Python (TensorFlow, Keras)
- Duration
- 3 Months
- Year
- 2025
- Platforms
- Windows, Web, MacOS, Linux
- Status
- Demo, Development Paused
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Play as a seasoned exterminator in upstate New York, going into a job he will never forget. Solo project
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A third-person camera mod for Subnautica 2. Runner-up ($650) in CurseForge's Subnautica 2 Modding Contest, with 3,000+ downloads. Curseforge International Competition
A third-person camera mod for Subnautica 2. Runner-up ($650) in CurseForge's Subnautica 2 Modding Contest, with 3,000+ downloads.
- Role
- Designer and programmer
- Studio
- Curseforge International Competition
- Type
- Mod
- Team
- Solo
- Engine
- Unreal Engine 5 (UE4SS), C++ and Lua
- Duration
- June 2026
- Year
- 2026
- Platforms
- Unreal Engine
- Status
- Released: 2nd place internationally, $650 prize
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Agile production tools for Pentad Games: a live kanban, art critiques, AI meeting notes and game builds, all embedded in self-hosted AFFiNE. Pentad Games
Agile production tools for Pentad Games: a live kanban, art critiques, AI meeting notes and game builds, all embedded in self-hosted AFFiNE.
- Role
- Product Owner; designed and built the tools
- Studio
- Pentad Games
- Type
- Tool
- Engine
- Node.js, Docker, self-hosted AFFiNE, GitHub Actions, Python
- Duration
- Ongoing
- Year
- 2025
- Status
- In use by the studio
More work 8 projects
| Project | Context | Role | Engine | Year | Links |
|---|---|---|---|---|---|
| Pentad Games (formerly Vellum Games) | Designer, Engine Implementer | Unity 2022.3, C# | 2024 | Play on itch.io | |
| Solo project | Designer and programmer | Unity 2022.3, C# | 2025 | View on Itch.io | |
| Solo project | Designer and programmer | Unity 2022.3, C# | 2025 | View on Itch.io | |
| Solo project | Designer and programmer | Unreal Engine, Blueprints (Lyra framework) | 2025 | View on Itch.io | |
| Solo project | Designer and programmer | Unreal Engine, Blueprints | 2025 | View on Itch.io | |
| Class project | Programmer | OpenGL, C++ | 2025 | View Code on GitHub | |
| Solo | Designer, Producer | Adobe Illustrator, Adobe Photoshop | 2025 | View Documentation | |
| Tool | Designer & Programmer | Astro, HTML | 2025 | Studio Journal demo (typography and SEO) |