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Valentine Bash

A fast-paced vertical shooter. Kill the bugs trying to kill love and save Valentine's Day!

What I did

  • Designed and built the game solo in Unity (C#) in two weeks
  • Implemented multi-camera rendering
  • Designed a progression system based on color saturation

Valentine Bash is a vertical shooter where you defend love by eliminating waves of bugs that threaten to destroy Valentine’s Day. It uses multi-camera rendering, and progression is tied to color saturation.

Challenges

Implementing smooth multi-camera rendering while maintaining consistent performance across different devices.

Outcome and lessons

This project improved my understanding of camera systems and performance optimization in Unity.

Play in the browser

Gallery