Bender Man
What I did
- Designed and built the game solo in Unreal Engine Blueprints in three weeks
- Designed a page-collecting loop with a comically reimagined antagonist
- Worked in Unreal Engine to design blueprint blocks & flow.
Bender Man is a parody of Slender Man games. You gather scattered pages in a 3D forest while avoiding a comically reimagined antagonist, which turns a horror setup into a lighthearted collecting game.
Challenges
Balancing parody elements with actual engaging gameplay mechanics.
Outcome and lessons
This project taught me about tone and how presentation can completely change a player’s experience.